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News - LEGO Worlds : Großes Update veröffentlicht

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Inzwischen wurde das dritte Update der Version 0.40 zur Early-Access-Version von LEGO Worlds veröffentlicht. Neben einigen Fehlerbehebungen bringt es auch neue Inhalte in die Klötzchenwelt. Das Update steht ab sofort zum Download bereit.

Konkrete Problembehebungen wurden mit der Fahrzeug-Kamera und dem Rendering benannt. Neben neuen Quests für bestimmte Charaktere verbessert der Patch Stabilitäts- und Absturzprobleme. Im Detail findet ihr die Patch-Notes nachfolgend aufgelistet:

Major Bug Fixes

  • Various Stability/Crash Fixes

  • Updated localised strings

  • Fixed rare Occurrence where player was able to tag away from the playable character

  • Fixed an issue with coastline generation

  • Fixed a render issue with certain brick types on low/medium graphical settings

  • Fixed Alt+Tabbing causing loss of camera controls

  • Fixed to slope matching not functioning correctly with terrain tools in certain cases

  • Fixed WASD keys still registering inputs when game is running in windowed mode and not focused

  • Fixed corruption of water terrain on front-end world preview on certain machines

  • Fixed camera not following or rotating correctly with chase mode enabled

  • Fixed some cases where 2-core CPU's stall when using certain terrain tools

  • We're aware of the issue that is causing this and will continue to address this in future patches.

Minor Fixes/Tweaks

  • Mouse wheel zoom is now more granular

  • Resolved an issue where player could place props above ground, resulting in floating props

  • Resolved a problem where manual deletion of single bricks wasn't registering in 100% of cases

  • Fixes to various Gingerbread man animations

  • Drowning no longer makes you immune to drowning

  • Resolved an issue with camera not returning to player focus when completing a quest

  • Death Debris added to various creatures

  • Corrected a problem with the mini-map that caused caves not to appear

  • Underwater VFX should no longer appear on-land

  • Player heart colour will no longer quickly flash between blue/red when at water surface level

  • Fixed rare issue where prop debris would float upwards if there was a water volume above it's location

  • In-game Save & Exit option now returns you to the main menu rather than to the title screen

  • Fixed a problem with looping Bicycle audio dropping out at odd intervals

  • Undo option in Brick-by-Brick menu now has audio underwater

  • Fixed duplication of items in certain animations

  • Selecting a prop that contains an inventory item then cancelling or exiting out of placement mode no longer leaves the prop floating in the air

  • Volume of certain ambient night themes has been adjusted

  • "Clear All Discoveries" should no longer ignore certain models

  • Texture update to the Elephant

  • Adjustments to cave generation algorithms

  • Undo/Redo should now function correctly when affecting edits made by the Smooth Terrain tool

LEGO Worlds - Video Preview
Wir haben einen Blick auf die Early-Access-Version von LEGO Worlds geworfen. Unser Ersteindruck gibt es in dieser Video-Preview.

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