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News - Battleborn : Patch bringt Alani + Balancing-Änderungen

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Gearbox Software hat seinen MOBA-Titel Battleborn ein neues Update verpasst, das unter anderem einen neuen spielbaren Charakter mit sich bringt.

Im ersten größeren Inhalts-Update nach dem Release des Spiels ist mit Alani ein erster neuer Charakter mit von der Partie. Insgesamt handelt es sich dabei um den ersten von fünf geplanten DLC-Charakteren. Alani ist kostenfrei für alle Teilnehmer an der offenen Beta und zudem auch im Season Pass enthalten.

Neben dem Charakter bringt der Patch auch neue Skins und Taunts mit sich. Wichtiger dürften für viele Spieler da dann aber doch die Balancing-Updates sein, wobei vor allen Dingen Ambra und Gaililea überarbeitet wurden. Der Ultimate von Ambra wurde beispielsweise des Verlangsamen-Effekts beraubt, um diesen besser bekämpfen zu können.

Daneben gibt es auch einige Bugfixes sowie Änderungen am Incursion-Spielmodus. Diese weiteren Optimierungen könnt ihr im Einzelnen dem nachfolgenden Patch-Log entnehmen:

Incursion

  • Empowered Minion Waves no longer spawn for a team after killing the enemy’s first Sentry. They now spawn for both teams every fourth minion wave.

Incursion Thralls

  • All Thralls, when captured, no longer target enemy players
  • All Thralls no longer flinch when hit in the legs by players or minions
  • All Thralls no longer get knocked off the map
  • Thrall Crushers
    • Now only attacks minions directly
    • No longer charges
    • New Skill: Has an area attack that destroys minions instantly and knocks up players (Usable once every 7 seconds)
  • Thrall Guards
    • Now only attacks minions directly
    • New Skill: Targets a sentry with a mortar that deals heavy damage to the Sentry (Usable once every 10 seconds)

Overgrowth

  • Modified the sniper nests to prevent players from engaging the first sentry from across the map.
  • Shepherds spawn every fourth wave instead of after the first Sentry is destroyed.
  • Various level geometry changes to reduce collision issues.
  • Fixed a rare issue with the central Thrall mercenaries not pushing.

Echelon

  • Shepherds spawn every fourth wave instead of after the first Sentry is destroyed.
  • Various level geometry changes to reduce collision issues.

Non-Player Characters

  • Fixed an issue where minions could become very difficult to kill after being affected by certain healing sources.

Gear

  • Character Legendary gear no longer uses randomized values.
  • Fixed an issue that prevented players from acquiring the “Medical Nano-Colony” Legendary gear.
  • Fixed an issue with the “Sentinel Reset Switch” Legendary gear.

Quality of Life

  • Added “Faction”, “Character Rank”, “Lore Challenge Completion” and “Unlock” sorting for Battleborn in the Command menu.
  • Fixed a “Player Initialization Failed” error when users first attempt to sign in.
  • Fixed a rare issue that prevented players from controlling their characters if they were modifying their key bindings when starting a boss encounter. (PC)
  • Fixed a rare issue that resulted in black flickering on the main menu. (XB1)
  • Fixed an issue where an incorrect skin would appear for the second split screen user in the post-match screen.

Match Making

  • Fixed an issue with matchmaking hosts that should reduce the number of connection failures. (XB1)
  • Various improvements have been made to reduce the number of matchmaking failures. (PS4)

Audio

  • Added unique sounds for attacking Immune and Overshielded
  • Fixed an issue that allowed critical hit sounds to play against shielded players.
  • Fixed an issue that occasionally prevented music from playing in Incursion.
  • Various audio mix changes.
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