Patch - Men of War: Assault Squad : Umfangreiches Update zum PC-Spiel
- PC
General
- Added new Panther 3d model
- Added new Achilles 3d model
- Added new M36 Jackson 3d model
- Added new M4A3 Calliope 3d model
- Added new Type 99 rifle 3d model
- Added new Type 99 sniper rifle 3d model
- Added new Type 99 light machine gun 3d model
- Added Type 2 rifle
- Added MP 3008 SMG
- Added MP 28 30 rounds mag SMG
- Added MP 28 50 rounds mag SMG
- Added Type 2 SMG
- Added the ability to plant cover to Japanese elite infantry
- Changed shaders to be further optimized
- Changed highlighting of selected units (credits to "L etranger")
- Changed Home Guard weapon layout
- Changed Japanese Stormtroopers weapon layout
- Changed Kamikaze to have better stealth
- Changed at-grenade of Russian assault SMG to RPG40
- Changed auto-cannons to be separated from light AA guns
- Changed medium AA guns to be separated from light AA guns
- Changed Homeland Fury special unit to have 3 types of infantry
- Changed U.S. Marines to carry M1 Garands instead of M1903
- Increased smoke grenade duration from 60 sec to 90 sec
- Increased smoke shell duration from 60 sec to 120 sec
- Increased rate of fire of Grease Gun
- Increased accuracy of Grease Gun
- Increased volume of G43 and G43 scope
- Increased range of binoculares from 150m to 180m
- Increased range of flamethrower from 20m to 25m
- Increased damage modifier of M12 Shotgun
- Increased uncover range of hidden units slightly
- Increased range of AA guns
- Increased accuracy of Bazooka Jeep
- Increased accuracy of 200mm rocket launcher
- Increased accuracy of 300mm rocket launcher
- Increased recharge time of M4A3 (105) from 18 sec to 20 sec
- Increased damage power of 300mm rocket slightly
- Reduced damage modifier of Thompson M1928 slightly
- Reduced reloading time of M12 Shotgun from 5.0 sec to 4.0 sec
- Reduced small arms damage modifier slightly
- Reduced accuracy of M19 slightly
- Reduced penetration power of Hetzer tank gun
- Reduced reload time of Hetzer from 6.5 sec to 6.0 sec
- Reduced information sharing range for vehicle AI from 80m to 50m
- Reduced information sharing range for infantry AI from 80m to 35m
- Reduced reaction time of AI from 0.5 sec to 0.25 sec
- Reduced speed of IzuzuTX40 Mortar from 34kmh to 30kmh
- Reduced speed of IzuzuTX40 AA from 34kmh to 30kmh
- Removed repair kits from ammo trucks
- Fixed missing shell ejection of cannons
- Fixed missing sound of SdKfz 222
- Fixed ammo start count of SdKfz 222
- Fixed missing interface damage display of Black Prince
- Fixed rear mgun limits of IS-2
- Fixed faulty use of the MP41 by the German sapper team
- Fixed 100mm AP shell to use AP mechanics
- Fixed 100mm APCR shell to use APCR mechanics
- Fixed 100mm HE shell to use correct 3d model
- Fixed 100mm shell sizes
- Fixed missing fuel barrels in Commonwealth ammo truck
- Fixed missing texture of model trash
- Fixed Japanese Home Guard icon
- Fixed Japanese Fieldcap LOD
- Fixed ammo start count of Iszuzu Mortar truck
- Fixed M10Wolverine armour
- Fixed missing APCR for Ke-Nu
- Fixed limits of 150mm Type 96
- Fixed a shader issue causing freezes on some GPUs when ultra shadows enabled
- Fixed Wespe hit animation
- Fixed Comet hit animation
- Fixed M10Wolverine hit animation
- Fixed Pak 38 damage animation
- Fixed armor settings of M12 GMC
- Fixed some vehicle textures
- Fixed inventory ammo order of Ho-Ni I
Multiplayer
- Added 1v1 Road multi map
- Added 1v1 Snow Church multi map
- Added 2v2 Canyon multi map
- Changed attacker to see both lines of defences in frontlines when attack starts
- Changed planes to be not usable in 3v3 Frag Town multi map
- Increased ANZACs to 10 men
- Increased Marines to 10 men
- Increased Brandenburger to 8 men
- Increased Guards Rifle to 8 men
- Increased command points of SU-122 from 5 CP to 15 CP
- Increased command points of ISU-152 fom 5 CP to 30 CP
- Increased price of Japanese Stormtroopers from 350 MP to 355 MP
- Reduced price of P4G from 420 MP to 400 MP
- Reduced price of P4H from 650 MP to 600 MP
- Reduced price of Crusader from 360 MP to 350 MP
- Reduced price of Cromwell from 400 MP to 375 MP
- Reduced price of M4A3 Sherman from 500 MP to 450 MP
- Reduced price of M20 from 200 MP to 180 MP
- Reduced price of Chi-Nu from 420 MP to 400 MP
- Reduced price of T34-75 early from 360 MP to 350 MP
- Reduced price of T34-75 late from 420 MP to 400 MP
- Reduced price of Flak18 from 750 MP to 700 MP
- Reduced price of Hetzer from 550 MP to 500 MP
- Reduced price of IS-2 from 1600 MP to 1500 MP
- Reduced price of IS-3 from 2200 MP to 2000 MP
- Reduced price of SU-100 from 1300 MP to 1200 MP
- Reduced price of Ho-Ni I from 400 MP to 350 MP
- Fixed a small graphic issue with the flag slave icon in frontlines
- Fixed Winter Hills bridge to no longer break fully causing height-map issues
- Fixed small map issues
- Fixed crew member count on Ke-Nu
- Fixed missing edifices on 2v2 Heights multi map
- Fixed combat mode of 4v4 Lakeland multi map
Skirmish
- Changed Maxim into Degtyarev mgun in Soviet missions
- Changed unlocking of achievements so a higher difficulty will unlock a lower one
- Changed infantry call-ins to clutter less and stay together when moving to ordered position
- Changed map boarders to be more streamlined
- Disabled night effects on [Soviet Union] Smolensk to improve performance
- Reduced price of Flamer from 125 MP to 80 MP
- Fixed some map elements on [Soviet Union] Smolensk
- Fixed ammo type of PzKpfw 2 Luchs
- Fixed T-34 in skirmish to have full fuel
- Fixed AI not to shoot at unknown enemies (explosions etc.)
- Fixed small map issues
- Fixed some bad AI pathing on [Japan] Khalkhin Gol
- Fixed wrong USA skirmish hint on mission start (English localization)
- Fixed some localization issue in Japanese missions (English localization)
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Informationen zum Download:
Dateiname: mow-as-update-setup-en-1812.exe
Dateigrösse: 204 MB
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