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Patch - Depths of Peril : Dritter Patch korrigiert diverse Probleme

  • PC
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fixed a few status effect names
fixed Desert Bloom item (mail shoulders)
fixed Blackguard Pauldren item (mail shoulders)
fixed Thadens Desire item (mail shoulders)
fixed Frostbite item (plate shoulders)
fixed Dranar item (plate shoulders)
fixed Titan item (plate shoulders)
fixed Bitter Wind item (cape)
fixed Cloak of Shadows item (cape)
fixed Archmage Cloak item (cape)
fixed Ciglio's Robe item (cloth chest)
fixed artifact Kracht's Pillage item (mail belt)
fixed artifact Stormguard Belt item (mail belt)
fixed artifact Erillin's Bait item (mail belt)
fixed shoulder starting items for covenants
fixed naga priest followers
fixed Damek's Cap being in Brenna's set
changed default rez to 1024x768
fixed map key not closing map correctly if changed from default
bad key mapping is now removed
increased xp & money rewards for rescue quests
lifesteal prints correctly on skills now (better mod support)
added hotkeys to zoom in and out
now if you do damage to yourself like when picking up nightshade doesn't piss off allies
npcs should no longer look at the player when they are in combat
now covenants take their level and yours into account when a shared adventure is proposed
will require better relations if you are a lower level and slightly less if you are higher
possibly fixed kill X monsters quests getting stuck
NPCs to rescue and delivery to try a bit harder to not leave their starting level
recruit will no longer teleport to player's position if player is dead (raids still work the same though)
fixed guards sometimes not defending the covenant
enemy covenants tax numbers are recalculated immediately when a guard is killed now
recruits are no longer allowed to attack things the player can't
fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible
fixed a couple problems with Helaque’s Treasure
game will now purge old entities to prevent the entity cap from being hit
added cast on party member ui tip to manual
added click on lifestone health bar tip to manual
beastmaster should stock better guards in general now
enemy covenants should choose better guards now
made Draaien a little bit harder
decreased impact of influence or calculated power
kidnapped NPCs can no longer teleport home
fixed Bookshelf highlight text
NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)
now min influence covenants use for comparison purposes is based on covenant level instead of set number
covenants no longer value player breaking trade routes & treaties as much
Everything else for 1.005 are localization issues

text parser now uses unicode
localization system now uses unicode
can now make fonts use any texture size
added unicode to code page mapping support (and vice versa)
text size/centering now uses unicode
Text UI widget now supports unicode
all menu text now goes through localization system
all items now go through localization system
chest names now go through localization system
object names now go through localization system
covenant trait text now goes through localization system
zone text now goes through localization system
skill trees now go through localization system
skills now go through localization system
status effects now go through localization system
magic modifier names now go through localization system
monster stuff now goes through localization system
covenant stuff now goes through localization system
quality names now go through localization system
faction names now go through localization system
general item text now goes through localization system
money text now goes through localization system
general status effect text now goes through localization system
fixed some small localization issues
credits text now goes through localization system
general stats text now goes through localization system
general game client stuff now goes through localization system
general game stuff now goes through localization system
time stuff now goes through localization system
added more keys to mapping
added loc.txt that defines what files to use for that localization
now can load as many translation files as needed and specified in loc.txt
moved item & covenant dialog to separate translation files
now load keyboard mappings from a file
now virtual keys are translated after localization system is up and running
added \" support in "" strings
moved up/down & left/right stuff to virtual keys
separated key names and key mappings
moved keyboard mappings to files
now load cfg files as unicode
fixed relations menu close being hardcoded to R
now key names can handle unicode text
now config files can handle unicode text
fixed the © not showing up in the copyright correctly with new localization stuff
fixed text color getting broken with some localized text
fixed RecruitingQuest text
fixed player/NPC skins broken from new localization stuff
fixed win progress string

Dateiname: DoPbeta1005.exe
Dateigröße: 2 MB

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