Der erste Patch bringt Call of Duty: World at War auf Version 1.1 und behebt zahlreiche Fehler. Welche genau, entnehmt ihr bitte dem Changelog.
- Mods are now enabled in Co-op, Single Player,
and Multiplayer.
- Players will now be notified when a new patch
is available.
- Improvements for SLI support.
- G_Spawn: no free entities crash has been fixed.
- Server no longer runs out of script variables.
- License key is no longer required to run a
Dedicated Server.
- A Dedicated Server can now be started from
the Command Line via Remote Desktop Connection.
- Various fixes in Server Browser.
- Players will no longer see multiple friend
invites from the same friends.
- When a player calls in a recon plane in a Hardcore
match, the HUD will properly appear.
- Clan Tags will now display in game where appropriate.
- Map holes fixed
- Spawn improvements and weapon balancing
- remote desktop now works with dedicated servers
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